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White dwarf magazine january 2019 availability
White dwarf magazine january 2019 availability




white dwarf magazine january 2019 availability

The new default "ready" routine has dwarves pick up their equipment and remain as active as possible for special orders. You can add as many routines as you like and page the columns by clicking some arrows that pop up.

white dwarf magazine january 2019 availability

Alerts/emergency burrow assignments still exist, but they've changed a bit and we'll describe the in a future post. You can set orders for each routine, and copy/paste them as before, but the orders are on all the time unless you opt-in to doing them month by month. These are done I just have to type them in.Īnd here are the squad schedules, another notoriously obtuse screen from the ASCII version. The only difference is that you can only assign specific items when customizing (since they don't make sense in uniforms.) We have more graphics to put in here - you can see that the helmet is using a generic/wrong picture, for instance, and there are lots of blue cubes. You can also use the add uniform button from the main equipment menu to create a uniform using this menu. Then using the assign uniform option on the last menu, you can assign it to everybody who is selected. You can also save the customized equipment as a uniform by giving it a name up at the top. This works like the uniform/customization in the ASCII version, but is easier to use. Here's what you get when you click customize. I haven't set up the hover yet the idea is to show the exact items/problems if you hover on a cell, but that isn't the only way to see the assignments. Some of the dwarves with weapons don't show them in their image because they are strapped to their body. So you can tell very quickly for instance in this fort that there is a boot shortage. yellow means they have an assigned item but haven't grabbed it yet, and !/red means they haven't been able to choose at least one item. Green means they have everything in the category. Here's the information you get when you click the equipment button. I've set three of the dwarves to stand in the hallway (the white rectangle is animated.) You can do everything from here.īefore we look at equipment and schedules, here's a look at where you assign dwarves to positions in the squad and also give individuals orders. This looks similar to the old 's'quad menu we have in the ASCII version, but the major difference is that this menu is now the entire military screen. More on topic, the more recent Steam news from today with a siege and a brief look at the squad menu.

  • The military menus have progressed pretty far! First, here's the Steam news from the 7th with an underground well.
  • And also the Future of the Fortress reply. It also gives you a little more information about your neighbors and your civs diplomatic state with them. The site finder is currently unchanged, and you can still pick your civilization - it gives you information about the total population, ruler, and number of sites. We've also gotten rid of the F1-F8 biome view, which was very clunky, and replaced it with a more normal-feeling hover window. You can also zoom in sixteen times to an expansive zoomed-in view which used to be restricted to adventure mode - it's great to see all of the little brooks coming down through the mountains, and to see the tiny one or two tile islands blow up into their true shapes complete with beaches. The whole thing is a lot different - rather than having several different teeny panes open, the entire screen is the world map, and you can scroll/drag it around (which is necessary if you have a medium or large world.) The pesky and notorious uhkm+UHKM key use from the current version, for the embark rectangle, has been replaced. In particular, the map part of the embark screen is done! Previously, near the beginning of the graphical work, we started with the "prepare carefully" part of embarking, but we were saving the map part where you choose your embark location for later. It runs a little under two hours and we discussed all sorts of dwarfy matter.

    #White dwarf magazine january 2019 availability download

    Coming to Steam and itch.io! DOWNLOAD DWARF FORTRESS CLASSIC 0.47.05 (January 28, 2021) Windows |Īll Versions Current Development: RSS Feed, Release Feed, Slowly getting out of 2021, and on to whatever 2022 may bring.






    White dwarf magazine january 2019 availability